Crew Expansion – A New Relay for the Community.
Let me begin by confirming what you already know—or at least suspect: this post is a bit different from the previous ones. Not only because it’s not strictly about Witchfire, but also because it’s written by someone other than Adrian—it’s written by me, Piotr (/Pete), your community manager. It was high time to say “Hi,” […]
The work on Witchfire continues, but there’s nothing to show for now unless you like heavy spoilers that don’t even look good because it’s all work in progress. So, I figured… Since most people prefer the entire saga, here we go. Painkiller didn’t make us rich. It was made for a flat fee, an embarrassingly […]
Changes to our website: • For a long time, our website featured project-related articles, as well as general game design musing, including reviews of other games from a game designer’s perspective. From now on, we’re focusing 100% on our own projects. It’s mostly going to be about our current project, Witchfire, but there might […]
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