A few personal words on The Vanishing of Ethan Carter and Nintendo Switch
First, there was the PC version. Then, a year later – it took us this long to switch from UE3 to UE4, we’ve basically redone the game from scratch – we published the game on PS4, and re-released it on PC as The Vanishing of Ethan Carter Redux. Then we got the Xbox One version […]
Visual Revolution of The Vanishing of Ethan Carter
This… …is not a photograph. It is actual 3D model of a church from our game. Before I tell you all about how we created such photorealistic assets (and, maybe surprisingly, why we are not using them in fully photorealistic way in our game), let us think about what makes it look real. Look around […]
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